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					Routing in Mobile Ad Hoc Networks (from Ad Hoc Networking by Charles Perkins) Thanks to Prof. Yu at Cleveland State Univ. Contents Network layer solutions in infrastructure-less networks  What is MANET: Mobile ad hoc (multihop) networks?  Routing algorithms for MANETs  Flooding  Dynamic Source Routing (DSR)  Ad-hoc On-Demand Distance Vector (AODV) 2 Mobile Ad Hoc Networks (MANETs)  A collection of mobile hosts may form a temporary network without the aid of any established infrastructure or centralized administration (base station)  Routes between nodes may potentially contain multiple hops, thus also called multihop networks  Better space utilization than direct communication  Requires a longer latency as for a single communication pair due to more number of hops  But the overall performance improves because simultaneous transmissions are allowed as long as they are separated in space  Better energy utilization3than direct communication Mobile Ad Hoc Networks  Multihop communication  May need to traverse multiple links to reach a destination  C is not reachable from E A but can communicate via B A graph can be used to model a MANET C C E B B A  Major difficulty A  Mobility causes route changes 4 Why Ad Hoc Networks ? Advantages  Applications  Personal area networking  cell phone, laptop, ear phone, wrist watch  Ease of deployment  Speed of deployment  Decreased dependence on infrastructure  Military environments  soldiers, tanks, planes  Civilian environments     taxi cab network meeting rooms sports stadiums boats, small aircraft  Emergency operations  search-and-rescue  policing and fire fighting 5 Characteristics of MANET  Characteristics      Dynamic topology Broadcast transmission: overhearing is possible Bidirectional connection Limited resources: bandwidth, CPU, battery Higher link error rate  Assumptions  Moderate movement with respect to packet transmission latency  Promiscuous receive mode  Enough number of mobile hosts: no network partitioning 6 Hierarchical architecture Internet 802.11a (5GHz) Router/ Gateway Router/ Gateway Router Wireless Mesh Backhaul Router Router Router Router AP/ Router Router AP Router 802.11b/g (2.4GHz) AP AP AP Mobile Path Handoff New Route Old Route 7 Contents Network layer solutions in infrastructure-less networks  What is MANET: Mobile ad hoc (multihop) networks?  Routing algorithms for MANETs  Flooding  Dynamic Source Routing (DSR)  Ad-hoc On-Demand Distance Vector (AODV) 8 Flooding of Control Packets How to reduce the scope of the route request flood ?  LAR (Localized Area Routing)  Query localization How to reduce redundant broadcasts ?  The Broadcast Storm Problem 9 Flooding for Data Delivery  Sender S broadcasts data packet P to all its neighbors  Each node receiving P forwards P to its neighbors  Sequence numbers used to avoid the possibility of forwarding the same packet more than once  Packet P reaches destination D provided that D is reachable from sender S  Node D does not forward the packet 10 Flooding for Data Delivery Y Broadcast transmission Z S E F B C M J A L G H K D I N Represents transmission of packet P 11 Flooding for Data Delivery Y Z S E F B C M J A L G H K D I N • Node H receives packet P from two neighbors: potential for collision 12 Flooding for Data Delivery Y Z S E F B C M J A L G H K I D N • Node C receives packet P from G and H, but does not forward it again, because node C has already forwarded packet P once 13 Y Flooding for Data Delivery Z S E F B C M J A L G H K D I N • Nodes J and K both broadcast packet P to node D • Since nodes J and K are hidden from each other, their transmissions may collide => Packet P may not be delivered to node D at all, despite the use of flooding 14 Flooding for Data Delivery Y Z S E F B C M J A L G H K D I N • Node D does not forward packet P, because node D is the intended destination of packet P 15 Y Flooding for Data Delivery Z S E F B C M J A L G H K I D N • Flooding completed • Nodes unreachable from S do not receive packet P (e.g., node Z) • Nodes for which all paths from S go through the destination D also do not receive packet P (example: node N) 16 Flooding for Data Delivery Y Z S E F B C M J A L G H K I D N • Flooding may deliver packets to too many nodes (in the worst case, all nodes reachable from sender may receive the packet) 17 Flooding for Data Delivery: Advantages & Disadvantages Advantages  Simplicity  May be more efficient than other protocols when rate of information transmission is low enough  Potentially higher reliability of data delivery  Because packets may be delivered to the destination on multiple paths 18 Flooding for Data Delivery: Advantages & Disadvantages Disadvantages  Potentially, very high overhead  Data packets may be delivered to too many nodes who do not need to receive them  Potentially lower reliability of data delivery  Flooding uses broadcasting -- hard to implement reliable broadcast delivery without significantly increasing overhead • Broadcasting in IEEE 802.11 MAC is unreliable (no ACK)  In our example, nodes J and K may transmit to node D simultaneously, resulting in loss of the packet • in this case, destination would not receive the packet 19 at all Dynamic Source Routing (DSR) Source determines the entire path to the destination when it has data packet to send  On-demand or reactive protocols  No periodic advertisements Three control packets: RREQ, RREP, RERR Procedures (1) Route discovery procedure (2) Route maintenance procedure (3) DSR Optimizations (Route cache) 20 Assumption: Cooperative nodes Moderate speed of node Relatively small network diameter (5-10 hops) Detectable packet error Unidirectional or bidirectional link A single IP address Promiscuous mode (optional) 21 Route Discovery B A-B-D-G A-B-D-G A-B-D-G Initiator ID G Initiator seq# A-B A RREQ FORMAT A-B-D D Target ID Partial route A A-C-E A H E A-C-E Route Request (RREQ) A-C-E C A-C Route Reply (RREP) F - Each node appends own identifier when forwarding RREQ - RREQ is broadcast, while22 RREP is unicast Route Discovery: at source A A needs to send to G Lookup Cache for route A to G Start Route Discovery Protocol wait Route Discovery finished no Buffer packet Continue normal processing Route found? yes yes Packet in buffer? Write route in packet header no 23don e Send packet to next-hop Route Discovery: At an intermediate node <src,id> in recently seen requests list? Accept route request packet yes Discard route request no Host’s address already in partial route Append myAddr to partial route Store <src,id> in list Broadcast packet no no myAdd r=targ et yes Send route reply packet 24done yes Discard route request Route Reply in DSR  Route Reply can be sent by reversing the route in Route Request (RREQ) only if links are guaranteed to be bi-directional  To ensure this, RREQ should be forwarded only if it received on a link that is known to be bi-directional  If unidirectional (asymmetric) links are allowed, then RREP may need a route discovery for A from node G  Unless node G already knows a route to node A  If a route discovery is initiated by G for a route to A, then the Route Reply is piggybacked on the Route Request from G.  If IEEE 802.11 MAC is used to send data, then links have to be bi-directional25 (since Ack is used) Now, Route is Discovered  Node A on receiving RREP, caches the route included in the RREP  When node A sends a data packet to G, the entire route is included in the packet header  hence the name source routing  Intermediate nodes use the source route included in a packet to determine to whom a packet should be forwarded 26 Route Maintenance B RERR RERR G D G A Route Cache (A) G: A, B, D, G G: A, C, E, H, G F: C, E, F H E C F 27 Additional feature #1: Caching Overheard Routes Node C Cache E: E:C, C,D, D,EE A: C, B, A Z: C, X, Y, Z V: C, X, W, V Node A Cache E: A, B, C, D, E A B C D E V W X Y Z 28 Route Caching: Beware!  When sending a RREQ  Send first with TTL=1 hoping that nearby hosts have an entry: non-propagating route request  If no reply for some time, send RREQ with maximum TTL  This is called “Expand Ring Search”  Beware  Stale caches can adversely affect performance  With passage of time and host mobility, cached routes may become invalid  A sender host may try several stale routes (obtained from local cache, or replied from cache by other nodes), before finding a good route  Adverse impact on TCP 29 Additional feature #2: RREP with Cached Routes B RERR RERR RREQ (! D-G) D G A Route Cache (A) G: A, B, D, G F: C, E, F G:A,C,E,H,G RREQ (! D-G) RREQ (! D-G) H E RREP C F Route Cache (C) G: C, E, D, H, G 30 Additional feature #3: Packet Salvage B RERR RERR G D A G Route Cache (D) G: D, E, H, G H E C F Caution: No double salvage allowed !!! 31 A Summary of DSR Entirely on-demand, potentially zero control message overhead Trivially loop-free with source routing Conceptually supports unidirectional links as well as bidirectional links High packet delays/jitters associated with on-demand routing Space overhead in packets and route caches Promiscuous mode operations consume excessive amount of power Network partition problem - Message explosion problem (large number of route request packets)  Use exponential backoff to limit the rate at which new route 32 for the same target discoveries may be initiated Contents Network layer solutions in infrastructure-less networks  What is MANET: Mobile ad hoc (multihop) networks?  Routing algorithms for MANETs  Flooding  Dynamic Source Routing (DSR)  Ad-hoc On-Demand Distance Vector (AODV) 33 Ad Hoc On-Demand Distance Vector Routing (AODV) * Explained very well in C.E.Perkins’ Ad Hoc Networking book  DSR vs DSDV  DSR typically outperforms DSDV because periodic control messages are not needed  A main drawback of DSR is the large packet header (entire route information)  AODV = DSR + DSDV  Routes are discovered only when there are packets (ondemand) as in DSR  Nodes main distance and next node vectors as in DSDV to reduce the header size 34 Route Discovery in DSR B A-B-D-G A-B-D-G Initiator ID G Initiator seq# A-B A A-B-D-G RREQ FORMAT A-B-D D Target ID Partial route A A-C-E A H E A-C-E Route Request (RREQ) A-C-E C A-C Route Reply (RREP) F - Each node appends own identifier when forwarding RREQ 35 Route Discovery in AODV B G, A, 2 G, A, 3 G, A, 1 A, G, 1 RREQ FORMAT Initiator ID G Target ID A, G, 2 D A A, G, 3 Hop count A, G, 3 A, G, 1 H E A, G, 3 Route Request (RREQ) A, G, 3 C A, G, 2 Route Reply (RREP) F - Each node remembers where the packet came from (reverse path) during RREQ. 36 RREP. - It set up forward path during Reverse Path Setup in AODV Y Z S E F B C M J A L G H K I D N 37 Forward Path Setup in AODV Y Z S E F B C M J A L G H K D I N Forward links are setup when RREP travels along the reverse path Those paths are not included in the header of each data packet but stored in each node as a routing table or DV 38 Link State Routing  LSR  Each node periodically floods status of its links  Each node re-broadcasts link state information received from its neighbor  Each node keeps track of link state information received from other nodes  Each node uses above information to determine next hop to each destination  Direct application of LSR in a MANET is difficult due to a large control overhead  Due to mobility, broadcast period cannot be reduced as in wired network 39 Routing in MANET (Unicast)  Many protocols have been proposed  Some have been invented specifically for MANET  Others are adapted from previously proposed protocols for wired networks  No single protocol works well in all environments  some attempts made to develop adaptive protocols  Proactive protocols (or called “Table-based”)  Determine routes independent of traffic pattern  Traditional LS and DV routing protocols are proactive  Reactive protocols (or called “On-demand”)  Maintain routes only if needed (DSR)  Hybrid protocols 40 Reactive Routing Protocols  Flooding  Data packets are flooded to the destination  But also to all other nodes => much overhead but more reliable  DSR (Dynamic Source Routing)  First, small control packet is flooded to discover a route  Then, unicast data packets along the discovered route  But each data packet includes the information on the entire path in its packet header => larger packet size  AODV (Ad-hoc On-demand Distance Vector)  Route discovery as in DSR but each node keeps a routing table as in proactive algorithm to reduce the packet size  Reactive + Proactive 41 Trade-Off between Proactive and Reactive Protocols  Latency of route discovery  Proactive protocols may have lower latency since routes are maintained at all times  Reactive protocols may have higher latency because a route from X to Y will be found only when X attempts to send to Y  Overhead of route discovery/maintenance  Reactive protocols may have lower overhead since routes are determined only if needed  Proactive protocols can (but not necessarily) result in higher overhead due to continuous route updating  Which approach achieves a better trade-off depends on the traffic and mobility patterns 42
 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                            