* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
Download Power-Point
Low-voltage differential signaling wikipedia , lookup
Recursive InterNetwork Architecture (RINA) wikipedia , lookup
Wake-on-LAN wikipedia , lookup
Piggybacking (Internet access) wikipedia , lookup
Zero-configuration networking wikipedia , lookup
Computer network wikipedia , lookup
Cracking of wireless networks wikipedia , lookup
Network tap wikipedia , lookup
Peer-to-peer wikipedia , lookup
Data Communication Computer Studies Higher Grade Grades 11 + 12 Data Communication Definition  the transfer of  electronic representation of information  such as data, sound, graphics or video  from one point to another  by means of an electronic transmission system also known as a network Three Vital Components Sender  Receiver  Communication Medium  e.g. A computer on either end of a network cable   Computers usually act as senders and receivers Method of Data Transmission  Simplex mode   Half-Duplex mode   One direction only Both directions but only one direction at a time Full-Duplex mode  Both directions simultaneously Type of Physical Connection  Serial Communication Data sent one bit at a time along a wire  Very slooooow   Parallel Communication Number of bits sent at one time along many wires.  Usually one byte at a time  Faster but not effective over long distances  Type of Physical Connection (cont.)  Serial 10100101  Parallel 1 1 0 0 1 1 0 0 0 0 1 1 0 0 1 1 Timing is everything  Two major types of timing   Asynchronous Synchronous Asynchronous: a timeless masterpiece No clock is present to time sends of data  Each piece of data includes a start and stop bit. Inefficient!  Data transmitted in irregular bursts, not in steady streams  Simple and cheap to implement  Low speeds and efficiency  Synchronous: time for improvement Data transmitted in blocks  Clock regulates transmission  Data stream is continuous  Data sent at regular intervals  Ideal for high speed transmissions  More expensive than asynchronous transmission  Computer Networks Definition  a number of computing devices called nodes  that are linked by some kind of physical medium  in order to share information  electronically according to a specific set of rules Types of Area Networks  LAN   MAN   Metropolitan Area Network WAN/GAN   Local Area Network Wide (Global) Area Network PAN  Personal Area Network Are you a MAN or a mouse? Networks… good… Sharing Resources  Sharing Software  Sharing Data  Security  Back-ups  Easy Maintenance and Upgrades  Network Administrators: such hard-working folk               Creating new users Creating groups of users Removing users User directory management Setting rights and policies Administration of print queues Installation of server software Viruses Backups System monitoring Upgrading Power failure management Documentation Training New Users Transmission Problems  Crosstalk   Attenuation   Loss of signal strength during transmission usually due to distance Electromagnetic Interference   Interference caused by crossing electromagnetic fields of two wires EM waves from other sources interfering with signals. Eavesdropping  Signal detection Three Types of Transmission Media  Cables  Unbounded or Wireless Media  Bluetooth Cables Cables Cables Three Important Cables  Twisted Pair UTP  STP  Coaxial  Fibre Optical  Twisted Pair: the evil twins Copper wires good conductors  UTP – Unshielded Twisted Pair  Sets of twisted pairs with simple plastic encasement as insulation  RJ45 Connector   STP – Shielded Twisted Pair Insulated cable  Bundled pairs wrapped in foil shielding  Apple talk or IBM connectors  Twisted Pair (cont.): pics Twisted Pair (cont.): more pics Twisted Pair (cont.)  Advantages       Inexpensive, UTP cheapest cable available Easy to install, manage and reconfigure STP more expensive and harder to install Basic Technology Standards are mature and stable Disadvantages    High rate of attenuation Data rates 1Mbps to 1Gbps at distances up to 100m Susceptible to interference and signal capture Coaxial Cable: back in the old days… Two conductors sharing a common axis  Inner copper wire insulated in plastic foam  Outer conductor surrounds plastic  Acts as shield from interference  Tough plastic outer insulation  Coaxial Cable (cont.)  Advantages       Simple to install Higher bandwidths Resists interference better than UTP Sturdy Cheaper than fibre optic Disadvantages    Moderately high attenuation (lower than TP) More expensive than TP Bulkier than TP Coaxial Cable (cont.): pics Coaxial Cable (cont.): more pics Fibre Optic: shedding some light on the subject Light signals transmitted  Light conducting glass or plastic core  Core surrounding by more glass called cladding  Outer layer is tough plastic sheath  Sheath protects against extreme temperatures, bending, stretching and breaking  Fibre optic (cont.): the good the bad and… some pics  Advantages (the good)      Immune to interference and eavesdropping Low attenuation rates High speeds (100Mbps to 2Gbps) Reliable and secure Disadvantages (the bad)    Expensive Complex installation Connections require precision manufacturing Fibre Optic (cont.): pics Fibre Optic (cont.): more pics Fibre Optic (cont.): a moving pic Data transmission via light medium Learn This Table Media Cost Installation Data Rate Attenuation EMI UTP Very low Easy 1 – 100 Mbps High (100m) High STP Low Fairly Easy 1 – 100 Mbps High (100m) Little less than UTP Coax Lowish Fairly Easy 1 Mbps – 1 Gbps Moderate (few 100m) Less than UTP Fibre Optic High Difficult 10Mbps – 2 Gbps Low (few km) Immune Unbounded or Wireless Media: becoming airbourne  Three Types Microwave  Light Transmission  Radio Waves  Each of the three types has it’s own subcategories with different forms of transmission Microwave: now we’re really cooking  Terrestrial System      Repeaters situated on land Repeat signals over large distances Often used to link separate buildings where cable isn’t possible Line of sight antennas Satellite System    Orbiting satellites Fixed position above earth Satellite dishes on earth send and receive signals from and to other dishes by reflecting signals off the orbiting satellite Microwave (cont.): terrestrial vs. satellite Type Of System Advantages Less Terrestrial expensive Useful where cabling not possible High data rates Disadvantages Requires license Complex installation No line of sight EMI Rain and fog cause attenuation Expensive Rain High Satellite data rates Earth antenna can be stationary and fog cause attenuation Latency over long distances EMI and eavesdropping Light Transmission: walk towards the light  Infrared Transmission System      Infrared light used to transmit signals from node to node Restricted to line of sight in a single room Infrared transmitter-receiver installed Infrared beam similar to remote control Laser Transmission System    Narrow infrared beam divided into pulses in order to carry data Beam received and translated into bits Can replace microwave over very small distances Light Transmission (cont.): I’ll shoot you with my “laser” Type of System Advantages Cost Infrared Transmission System effective Medium speeds Good where cables aren’t Immune to eavesdropping Disadvantages Short distances only Reflective sources problematic Atmospheric conditions and obstacles may cause attenuation Short High Laser Transmission System speeds of data transmission possible Immune to EMI and eaves-dropping distances Atmospheric conditions and alignment cause attenuation Radiation Cannot reflect off surfaces like infrared Radio Waves  Radio Wave Transmission System Frequencies between 10KHz and 1 GHz  Line of sight antennas   Cellular Radio Transmission System Users cell phone connected to cellular site  Connected via fibre optic to telephone network  From telephone network data is transmitted via satellite, cable or microwave  Radio Waves: radio vs. cell Type of System Advantages Disadvantages Directional Radio Wave Transmission System Equipment unnecessary Globally accessible Stations can be stationary Transceivers are cheap low to moderate speeds possible Susceptible to eavesdropping and EMI Susceptible to eavesspeeds of data dropping and EMI transmission possible Atmospheric conditions Can be implemented over may cause attenuation long distances High Cellular Radio Transmission System Only Wireless Transmission Media: comparison Media Cost Installation Data Rate Attenuation EMI Radio Medium Easy 1 – 10 Mbps High (25m) High Microwave Medium Fairly Complex 1 – 10 Mbps Depends on conditions High Satellite High Extremely Difficult 1 – 10 Mbps Depends on conditions High Fairly Simple 100 Kbps – 16 Mbps Depends on quality of light Fairly Immune Infrared Medium Bluetooth: one bluetooth, many blueteeth?            Short-range technology Connects devices within 10 meters, 100 meters with power boost 720 Kbps Transmits in unlicensed 2.4 GHz band Connects devices in a PAN Relatively low cost Can transmit through physical barriers Line of sight not required Printers connecting to cell-phones Cell-phones connecting to fridges Cat connected to your hamster etc. Connectivity Devices: hardware needed in networks   Network Interface Cards (Adapters) Hubs       Passive Hubs Active Hubs Intelligent (Switched Hubs) Repeaters Bridges Modems     Optical Modem Short haul Modem Fax Modem V.90 – 56 Kbps modem Network Interface Cards: nic nacs  Card or adapter slots into motherboard  Jacks for appropriate connectors situated at the back Hubs: active, passive and intelligent  Provide a central point of connection between two or more parts (nodes) of a network  Connects computers, printers and other devices  Organises cables and transmits incoming signals to other parts of the network  Different Types  See next slide for details Hubs (cont.): the “next slide” referred to previously  Passive    Active    No amplification or regeneration All nodes connected to the hub receive every signal sent from all other nodes Amplification and regeneration All nodes connected to the hub receive every signal sent from all other nodes Intelligent (switched)      Used in large networks to reduce traffic Data packets examined for source and destination Data sent on shortest path to destination node ONLY Handles network broadcasts Amplifies and regenerates signals Hubs (cont.): finally some more pics Hubs (cont.): real hubs are never tidy Repeaters: repeaters, repeaters, repeaters Deals with attenuation  Signals weaken over long distances  Repeaters re-amplify signals  Two types  Repeaters  Regenerators   Does not reduce network traffic! Bridge: not the kind cars use to cross water      Bridges extend maximum distance of a network by connecting separate network segments They selectively pass messages from one segment to another Determine source and destination Used to divide over-loaded networks Reduces network traffic by preventing data from traveling to segments that are not supposed to receive the data Bridges: diagram Modems  Telephone lines are used over long distances  Modems convert digital signals from computers into analogue signals that can be transferred via telephone lines  The received data is then converted back from analogue to digital signals by the receiving modem  Modems can be internally slotted into the motherboard or connected externally via the comm port  Modems are connected via a telephone cable  Once the modem makes a connection the communications software takes control Modems (cont.): various types  Optical Modems    Short Haul Modems     Used to connect different offices in the same building Distances involved are less than 30km Transmit electrical signals Fax Modem    Data transfer via fibre optic cables Modem converts signals to and from digital signals into pulses of light Can answer or dial other modems Functionality extended by communication software e.g. Fax V.90    Full-duplex Data rates are 56 Kbps downstream and 33.6 upstream Common everyday modem Modems (cont.): a diagram Some Terminology  Bits per second (bps)     Baud    The speed or rate at which data is sent If a device sends data at 24000bps that is the rate at which it will be received Data is received at the rate it is sent Signal events per second Number of times per second a data transmission channel changes state (i.e. from sending to receiving or vice versa) Bandwidth   Capacity of a communication medium to handle data Usually measured in megabits per second LAN Configurations  Baseband    LANS that are capable of carrying only one signal at any given time Entire bandwidth used for each and every signal Broadband    Networks divide bandwidth into different frequencies This creates different channels or paths for data to move along This enables the network to connect many different information paths at the same time using the same connection medium. Topologies The physical layout or shape of the nodes in a network determine its topology       Star Topology Bus Topology Ring Topology Mesh Topology Cellular Topology Composite Networks Star Topology: twinkle twinkle little star Central device (usually a hub)  Cables connect at central point  Point-to-Point direct link from each device to central point  Signals travel from devices through cables to the central point (or hub) where it is sent to the rest of the network  Star Topology (cont.): a diagram Bus Topology: the wheels on the bus go round and round      One long cable called the backbone Shorter cables stem from the longer cable connecting to various devices No central point Backbone is terminated at both ends in order to remove the signal from the wire after it has passed to all devices Signals move up and down the cable from one node to the other Bus Topology (cont.): another diagram Ring Topology: ring-a-ring a rosey  Circular topology  Closed loop  Data signals or packets move in one direction around the loop until they reach the destination computer Ring Topology (cont.): yet another diagram Mesh Topology: clean up this mesh at once! Point-to-Point connections from one device to every device on the network  All devices on the network connected directly to one another  Each device needs an interface (or port/jack) to every other device on the network  Large amounts of bandwidth is wasted  Mesh Topology (cont.): more diagrams Cellular Topology: <your quirky saying goes here>        Wireless point-to-point strategy Divided into cells Each cell is a portion of the entire network Devices within a cells communicate via a central station or hub Hubs are interconnected to form a complete network infrastructure Not dependant on cables Relies on location of wireless media hubs Cellular Topology (cont.): what? no diagram? <INSERT DIAGRAM HERE> Composite Networks Many networks consisting of a combination of the above-mentioned topologies  i.e. in-bred networks  TIP OF THE DAY: Never jump in front of a moving bus Comparison of Cable Topologies Type Advantages Station Star failure not problematic Easy to expand Different cables can be used Easy trouble-shooting Disadvantages Costly, more cables and a hub is needed If hub fails all connected computers are affected If Cheaper, Bus less cable and no hub Simple and stable for small networks Easy to expand one node fails the other are affected Traffic can slow network considerably Security risk Trouble-shooting difficult Comparison (cont.) Type Advantages Can Ring cover greater distances No computer can monopolise the network as all nodes are given equal access Disadvantages Not as reliable as star because faulty cable or node affects rest of the network Trouble-shooting difficult Expansion of the network disrupts the setup LAN Architectures LAN architectures are different flavours of LANS. They include a specific type of topology, protocol and cabling. Each LAN architecture has it’s own set of rules and ways of operating. LAN Architectures (cont.) Ethernet Technology  Token Ring Technology  ARCnet  FDDI  Frame Relay  ATM  explanations to follow Ethernet Technology Most common architecture  Developed by Bob Metcalfe  802.3 standard (IEEE)  802.3 standardizes the use of CSMA/CD protocol (more about this later)  Token Ring Second most commonly used  Works with ring topologies  Uses a token passing technique  More about this later Some other architectures  ARCnet    Attached Resource Computer Network Really really old FDDI   Fiber Distributed Data Interface Mainly used for fibre optics  Frame Relay  ATM  Asynchronous Transfer Mode Network Types  Computers in a LAN can be classified as: Servers – computers providing services  Clients – computers requesting services  Peers – computer requesting and providing services   The network operating system plays a crucial role in determining the roles of the computers on the network Client/Server and Peer-to-Peer Server-based LAN Peer-to-Peer LAN Novell, Banyan amd Windows NT/2000 server Windows for workgroups, NetWare Lite and Lantastic Workstations either server or client machines Workstations are peers Network OS loaded onto server and client OS loaded onto clients Network OS loaded onto all machines Server provides all required services Workstations can request or provide services Server is dedicated with superior resources and hardware No server One point of admin Several points of administration Client/Server and Peer-to-Peer Server-based LAN Peer-to-Peer LAN Suitable where high performance is required Good where performance is not an issue Needs technical expertise to install, configure and maintain Installation and maintenance simple High Security Limited Security Expansion simple Expansion can be complex Setup cost is high Fairly inexpensive Suitable for large networks Suitable for smaller networks Protocols A protocol is a set of rules that govern how and when data is transmitted between nodes in a network  CSMA/CD Ethernet Protocol  Token-passing Protocol  Polling Protocol  TCP/IP Protocol  IPX/SPX Protocol  NetBEUI Protocol CSMA/CD       Carrier Sense Multiple Access with Collision Detection When a node wants to transmit it listens to the medium to check if any other nodes are transmitting data If the medium is quiet the node transmits else the node waits till the medium is quiet Nodes listen while transmitting data, therefore If two nodes try to transmit simultaneously a collision occurs and both nodes release the wire and wait a random amount of time before trying again Random time is important because if the two nodes transmit at the first available opportunity after the collision they will collide again. Token Passing       Used in ring and bus topologies A “token” is passed around amongst the nodes If a node needs to transmit data it must wait till it receives the token Once the node that want to transmit has the token, it sets the token’s state to busy and puts its data on the token The token is then passed to the destination node which sends confirmation via the token to the node that sent the data When the sending node receives the token it marks the token as free and passes it to the next node The Rest  Polling    TCP/IP       Transmission Control Protocol / Internet Protocol Used for internet access IPX/SPX   A master device asks each of the nodes in turn whether it has data to transmit Rather slow as every node gets the chance to transmit even if it does not need to Internet Packet Exchange / Sequenced Packet Exchange NetBEUI SAN Apple Talk SLIP and PPP Network Security  User Security      Passwords should be changed periodically and never duplicated Users (or trustees) given limited rights and access to certain files and folders Users can be restricted to certain times of the day Accounts can be locked if incorrect password is entered too many times Users no longer needing the network must me deleted Network Security (cont.)  Physical Security    Equipment should be kept separate from the rest of the network Access to expensive equipment should be controlled Data Security   UPS (Uninterrupted Power Supply) provides enough power for Server to be shut down in case of power failure Backups should be done regularly WAN Connectivity Devices  Routers Connect two logically separate network segments  Forms logical boundary and reduces traffic  Routers operate independent of medium, method, topology or architecture  NOT a bridge!   Gateways Examples of WANs   Public Telephone Service Internet  Compuserve  Sabre  Amadeus and Galileo  SWIFT  Bitnet  Diginet  Beltel  Saponet  Telkom400 Virtual Private Networks      Employees of large companies that travel need to connect to company’s network Data is sent via the internet in packet-form Each packet has data, address of sender and address of the recipient Each packet also contains a unique tag so that the data can be reassembled on arrival at it’s destination Data is encrypted before sending and decrypted when it reaches it’s destination The End
 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                            