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Chapter 3: Transport Layer
Our goals:
understand principles
behind transport
layer services:
multiplexing/demultipl
exing
reliable data transfer
flow control
congestion control
learn about transport
layer protocols in the
Internet:
UDP: connectionless
transport
TCP: connection-oriented
transport
TCP congestion control
Transport Layer
3-1
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer
3-2
Transport services and protocols
provide logical communication
between app processes
running on different hosts
transport protocols run in
end systems
send side: breaks app
messages into segments,
passes to network layer
rcv side: reassembles
segments into messages,
passes to app layer
more than one transport
protocol available to apps
Internet: TCP and UDP
application
transport
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
application
transport
network
data link
physical
Transport Layer
3-3
Transport vs. network layer
network layer: logical
communication
between hosts
transport layer: logical
communication
between processes
relies on, enhances,
network layer services
Household analogy:
12 kids sending letters to
12 kids
processes = kids
app messages = letters
in envelopes
hosts = houses
transport protocol =
Ann and Bill
network-layer protocol
= postal service
Transport Layer
3-4
Internet transport-layer protocols
reliable, in-order
delivery (TCP)
congestion control
flow control
connection setup
unreliable, unordered
delivery: UDP
no-frills extension of
“best-effort” IP
services not available:
delay guarantees
bandwidth guarantees
application
transport
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
application
transport
network
data link
physical
Transport Layer
3-5
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer
3-6
Multiplexing/demultiplexing
Multiplexing at send host:
gathering data from multiple
sockets, enveloping data with
header (later used for
demultiplexing)
Demultiplexing at rcv host:
delivering received segments
to correct socket
= socket
application
transport
network
link
= process
P3
P1
P1
application
transport
network
P2
P4
application
transport
network
link
link
physical
host 1
physical
host 2
physical
host 3
Transport Layer
3-7
How demultiplexing works
host receives IP datagrams
each datagram has source
IP address, destination IP
address
each datagram carries 1
transport-layer segment
each segment has source,
destination port number
(recall: well-known port
numbers for specific
applications)
host uses IP addresses & port
numbers to direct segment to
appropriate socket
32 bits
source port #
dest port #
other header fields
application
data
(message)
TCP/UDP segment format
Transport Layer
3-8
Connection-oriented demux
TCP socket identified
by 4-tuple:
source IP address
source port number
dest IP address
dest port number
recv host uses all four
values to direct
segment to appropriate
socket
Server host may support
many simultaneous TCP
sockets:
each socket identified by
its own 4-tuple
Web servers have
different sockets for
each connecting client
non-persistent HTTP will
have different socket for
each request
Transport Layer
3-9
Connection-oriented demux
(cont)
P3
P3
SP: 80
SP: 80
DP: 9157
DP: 5775
SP: 9157
client
IP: A
DP: 80
P1
P1
P4
SP: 5775
server
IP: C
DP: 80
Client
IP:B
Transport Layer 3-10
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer
3-11
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-12
Principles of Reliable data transfer
important in app., transport, link layers
top-10 list of important networking topics!
characteristics of unreliable channel will determine
complexity of reliable data transfer protocol (rdt)
Transport Layer 3-13
Pipelined protocols
Pipelining: sender allows multiple, “in-flight”, yet-tobe-acknowledged pkts
range of sequence numbers must be increased
buffering at sender and/or receiver
Two generic forms of pipelined protocols: go-Back-N,
selective repeat
Transport Layer 3-14
Pipelining: increased utilization
sender
receiver
first packet bit transmitted, t = 0
last bit transmitted, t = L / R
first packet bit arrives
last packet bit arrives, send ACK
last bit of 2nd packet arrives, send ACK
last bit of 3rd packet arrives, send ACK
RTT
ACK arrives, send next
packet, t = RTT + L / R
Increase utilization
by a factor of 3!
U
sender
=
3*L/R
RTT + L / R
=
.024
30.008
= 0.0008
microsecon
ds
Transport Layer 3-15
Go-Back-N
Sender:
k-bit seq # in pkt header
“window” of up to N, consecutive unack’ed pkts allowed
ACK(n): ACKs all pkts up to, including seq # n - “cumulative ACK”
may deceive duplicate ACKs (see receiver)
timer for each in-flight pkt
timeout(n): retransmit pkt n and all higher seq # pkts in window
Transport Layer 3-16
GBN in
action
Transport Layer 3-17
Selective Repeat
receiver individually acknowledges all correctly
received pkts
buffers pkts, as needed, for eventual in-order delivery
to upper layer
sender only resends pkts for which ACK not
received
sender timer for each unACKed pkt
sender window
N consecutive seq #’s
again limits seq #s of sent, unACKed pkts
Transport Layer 3-18
Selective repeat: sender, receiver windows
Transport Layer 3-19
Selective repeat
sender
data from above :
receiver
pkt n in [rcvbase, rcvbase+N-1]
if next available seq # in
send ACK(n)
timeout(n):
in-order: deliver (also
window, send pkt
resend pkt n, restart timer
ACK(n) in [sendbase,sendbase+N]:
mark pkt n as received
if n smallest unACKed pkt,
advance window base to
next unACKed seq #
out-of-order: buffer
deliver buffered, in-order
pkts), advance window to
next not-yet-received pkt
pkt n in
[rcvbase-N,rcvbase-1]
ACK(n)
otherwise:
ignore
Transport Layer 3-20
Selective repeat in action
Transport Layer 3-21
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-22
TCP: Overview
point-to-point:
one sender, one receiver
reliable, in-order byte
steam:
no “message boundaries”
pipelined:
TCP congestion and flow
control set window size
send & receive buffers
socket
door
application
writes data
application
reads data
TCP
send buffer
TCP
receive buffer
RFCs: 793, 1122, 1323, 2018, 2581
full duplex data:
bi-directional data flow
in same connection
MSS: maximum segment
size
connection-oriented:
handshaking (exchange
of control msgs) init’s
sender, receiver state
before data exchange
flow controlled:
sender will not
socket
door
overwhelm receiver
segment
Transport Layer 3-23
TCP segment structure
32 bits
URG: urgent data
(generally not used)
ACK: ACK #
valid
PSH: push data now
(generally not used)
RST, SYN, FIN:
connection estab
(setup, teardown
commands)
Internet
checksum
(as in UDP)
source port #
dest port #
sequence number
acknowledgement number
head not
UA P R S F
len used
checksum
Receive window
Urg data pnter
Options (variable length)
counting
by bytes
of data
(not segments!)
# bytes
rcvr willing
to accept
application
data
(variable length)
Transport Layer 3-24
TCP seq. #’s and ACKs
Seq. #’s:
byte stream
“number” of first
byte in segment’s
data
ACKs:
seq # of next byte
expected from
other side
cumulative ACK
Q: how receiver handles
out-of-order segments
A: TCP spec doesn’t
say, - up to
implementer
Host A
User
types
‘C’
Host B
host ACKs
receipt of
‘C’, echoes
back ‘C’
host ACKs
receipt
of echoed
‘C’
simple telnet scenario
time
Transport Layer 3-25
TCP Round Trip Time and Timeout
Q: how to set TCP
timeout value?
longer than RTT
but RTT varies
too short: premature
timeout
unnecessary
retransmissions
too long: slow reaction
to segment loss
Q: how to estimate RTT?
SampleRTT: measured time from
segment transmission until ACK
receipt
ignore retransmissions
SampleRTT will vary, want
estimated RTT “smoother”
average several recent
measurements, not just
current SampleRTT
Transport Layer 3-26
Example RTT estimation:
RTT: gaia.cs.umass.edu to fantasia.eurecom.fr
350
RTT (milliseconds)
300
250
200
150
100
1
8
15
22
29
36
43
50
57
64
71
78
85
92
99
106
time (seconnds)
SampleRTT
Estimated RTT
Transport Layer 3-27
TCP Round Trip Time and Timeout
Setting the timeout
EstimtedRTT plus “safety margin”
large variation in EstimatedRTT -> larger safety margin
first estimate of how much SampleRTT deviates from
EstimatedRTT:
DevRTT = (1-)*DevRTT +
*|SampleRTT-EstimatedRTT|
(typically, = 0.25)
Then set timeout interval:
TimeoutInterval = EstimatedRTT + 4*DevRTT
Transport Layer 3-28
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-29
TCP reliable data transfer
TCP creates rdt
service on top of IP’s
unreliable service
Pipelined segments
Cumulative acks
TCP uses single
retransmission timer
Retransmissions are
triggered by:
timeout events
duplicate acks
Initially consider
simplified TCP sender:
ignore duplicate acks
ignore flow control,
congestion control
Transport Layer 3-30
TCP sender events:
data rcvd from app:
Create segment with
seq #
seq # is byte-stream
number of first data
byte in segment
start timer if not
already running (think
of timer as for oldest
unacked segment)
expiration interval:
TimeOutInterval
timeout:
retransmit segment
that caused timeout
restart timer
Ack rcvd:
If acknowledges
previously unacked
segments
update what is known to
be acked
start timer if there are
outstanding segments
Transport Layer 3-31
TCP: retransmission scenarios
Host A
X
loss
Sendbase
= 100
SendBase
= 120
SendBase
= 100
time
SendBase
= 120
lost ACK scenario
Host B
Seq=92 timeout
Host B
Seq=92 timeout
timeout
Host A
time
premature timeout
Transport Layer 3-32
TCP retransmission scenarios (more)
timeout
Host A
Host B
X
loss
SendBase
= 120
time
Cumulative ACK scenario
Transport Layer 3-33
TCP ACK generation
[RFC 1122, RFC 2581]
Event at Receiver
TCP Receiver action
Arrival of in-order segment with
expected seq #. All data up to
expected seq # already ACKed
Delayed ACK. Wait up to 500ms
for next segment. If no next segment,
send ACK
Arrival of in-order segment with
expected seq #. One other
segment has ACK pending
Immediately send single cumulative
ACK, ACKing both in-order segments
Arrival of out-of-order segment
higher-than-expect seq. # .
Gap detected
Immediately send duplicate ACK,
indicating seq. # of next expected byte
Arrival of segment that
partially or completely fills gap
Immediate send ACK, provided that
segment startsat lower end of gap
Transport Layer 3-34
Fast Retransmit
Time-out period often
relatively long:
long delay before
resending lost packet
Detect lost segments
via duplicate ACKs.
Sender often sends
many segments back-toback
If segment is lost,
there will likely be many
duplicate ACKs.
If sender receives 3
ACKs for the same
data, it supposes that
segment after ACKed
data was lost:
fast retransmit: resend
segment before timer
expires
Transport Layer 3-35
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-36
TCP Flow Control
receive side of TCP
connection has a
receive buffer:
flow control
sender won’t overflow
receiver’s buffer by
transmitting too much,
too fast
speed-matching
app process may be
service: matching the
send rate to the
receiving app’s drain
rate
slow at reading from
buffer
Transport Layer 3-37
TCP Flow control: how it works
Rcvr advertises spare
(Suppose TCP receiver
discards out-of-order
segments)
spare room in buffer
room by including value
of RcvWindow in
segments
Sender limits unACKed
data to RcvWindow
guarantees receive
buffer doesn’t overflow
= RcvWindow
= RcvBuffer-[LastByteRcvd LastByteRead]
Transport Layer 3-38
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-39
TCP Connection Management
Recall: TCP sender, receiver
establish “connection”
before exchanging data
segments
initialize TCP variables:
seq. #s
buffers, flow control
info (e.g. RcvWindow)
client: connection initiator
Socket clientSocket = new
Socket("hostname","port
number");
server: contacted by client
Socket connectionSocket =
welcomeSocket.accept();
Three way handshake:
Step 1: client host sends TCP
SYN segment to server
specifies initial seq #
no data
Step 2: server host receives
SYN, replies with SYNACK
segment
server allocates buffers
specifies server initial
seq. #
Step 3: client receives SYNACK,
replies with ACK segment,
which may contain data
Transport Layer 3-40
TCP Connection Management (cont.)
Closing a connection:
client closes socket:
clientSocket.close();
client
close
Step 1: client end system
close
FIN, replies with ACK.
Closes connection, sends
FIN.
timed wait
sends TCP FIN control
segment to server
Step 2: server receives
server
closed
Transport Layer 3-41
TCP Connection Management (cont.)
Step 3: client receives FIN,
replies with ACK.
client
server
closing
Enters “timed wait” will respond with ACK
to received FINs
closing
Step 4: server, receives
Note: with small
modification, can handle
simultaneous FINs.
timed wait
ACK. Connection closed.
closed
closed
Transport Layer 3-42
TCP Connection Management (cont)
TCP server
lifecycle
TCP client
lifecycle
Transport Layer 3-43
Chapter 3 outline
3.1 Transport-layer
services
3.2 Multiplexing and
demultiplexing
3.3 Connectionless
transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented
transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of
congestion control
3.7 TCP congestion
control
Transport Layer 3-44
Principles of Congestion Control
Congestion:
informally: “too many sources sending too much
data too fast for network to handle”
different from flow control!
manifestations:
lost packets (buffer overflow at routers)
long delays (queueing in router buffers)
a top-10 problem!
Transport Layer 3-45
TCP Slow Start
When connection begins,
CongWin = 1 MSS
Example: MSS = 500
bytes & RTT = 200 msec
initial rate = 20 kbps
When connection begins,
increase rate
exponentially fast until
first loss event
available bandwidth may
be >> MSS/RTT
desirable to quickly ramp
up to respectable rate
Transport Layer 3-46
TCP Slow Start (more)
When connection
Host B
RTT
begins, increase rate
exponentially until
first loss event:
Host A
double CongWin every
RTT
done by incrementing
CongWin for every ACK
received
Summary: initial rate
is slow but ramps up
exponentially fast
time
Transport Layer 3-47
Refinement
Philosophy:
After 3 dup ACKs:
is cut in half
window then grows
linearly
But after timeout event:
CongWin instead set to
1 MSS;
window then grows
exponentially
to a threshold, then
grows linearly
CongWin
• 3 dup ACKs indicates
network capable of
delivering some segments
• timeout before 3 dup
ACKs is “more alarming”
Transport Layer 3-48
Refinement (more)
Implementation:
14
congestion window size
(segments)
Q: When should the
exponential
increase switch to
linear?
A: When CongWin
gets to 1/2 of its
value before
timeout.
Variable Threshold
At loss event, Threshold is
12 threshold
10
8
6
4
2
0
1
TCP
Tahoe
TCP
Reno
2 3
6 7
4 5
8 9 10 11 12 13 14 15
Transmission round
Series1
Series2
set to 1/2 of CongWin just
before loss event
Transport Layer 3-49
Summary: TCP Congestion Control
When CongWin is below Threshold, sender in
slow-start phase, window grows exponentially.
When CongWin is above Threshold, sender is in
congestion-avoidance phase, window grows linearly.
When a triple duplicate ACK occurs, Threshold
set to CongWin/2 and CongWin set to
Threshold.
When timeout occurs, Threshold set to
CongWin/2 and CongWin is set to 1 MSS.
Transport Layer 3-50
Chapter 3: Summary
principles behind transport
layer services:
multiplexing,
demultiplexing
reliable data transfer
flow control
congestion control
instantiation and
implementation in the
Internet
UDP
TCP
Next:
leaving the network
“edge” (application,
transport layers)
into the network
“core”
Transport Layer 3-51