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Chapter 13 Operating Systems: An Overview The Architecture of Computer Hardware and Systems Software: An Information Technology Approach 3rd Edition, Irv Englander John Wiley and Sons 2003 Bare Bones Computer System  Does not load instructions into main memory  No user interface except for I/O routines provided with executing program  Is idle when waiting for user input  No facility to store, retrieve, or manipulate files  No ability to control peripheral devices  Can run only one program at a time Chapter 13 Operating Systems: An Overview 13-2 Integrated Computer Environment Chapter 13 Operating Systems: An Overview 13-3 Operating System – Basic Services  Programs that accept commands and requests from a user and a user’s program  Manages, loads, and executes programs  Manages hardware resources of the computer  Act as an interface between the user and the system Chapter 13 Operating Systems: An Overview 13-4 Operating System – Additional Services  Provides interfaces for the user and the user’s programs  File support services  I/O support services  Means of starting the computer  Bootstrapping or booting the computer  Initial Program Load (IPL)  Handles all interrupt processing  Network services  Provides tools and services for concurrent processing Chapter 13 Operating Systems: An Overview 13-5 Additional Services Required by Concurrent Processing  Allocates resources such as memory, CPU time, and I/O devices to programs  Protects users and programs from each other and provides for inter-program communication  Provides feedback to the system administrators to permit performance optimization of the computer system Chapter 13 Operating Systems: An Overview 13-6 OS Parts  Memory Resident  Always loaded in memory  Commonly called the kernel  Contains essential services required by other parts of the operating system and applications.  Typically responsible for managing memory management, processes and tasks, and secondary storage  Memory Non-resident  Applications  Infrequently used programs, software tools, and commands  Bootstrap program  Diskless workstations or thin clients  Programs, including the OS, are located on another computer on the network Chapter 13 Operating Systems: An Overview 13-7 Simplified Diagram of Operating System Services Chapter 13 Operating Systems: An Overview 13-8 OS Degree of Activity  Interactive  Also known as conversational systems  Batch processing  User submits programs or jobs for processing  Little to no user interaction  Event driven  Interrupts or service requests Chapter 13 Operating Systems: An Overview 13-9 Hardware and the OS  A hardware platform may support a variety of operating systems  An operating system may work on a variety of platforms  A standard operating system that works on different hardware  Provides program and file portability  Enables user efficiency through recognizable interface  Is implemented through a systems programming language like C or C++ as opposed to assembly language Chapter 13 Operating Systems: An Overview 13-10 Single Job Processing  Only one program is loaded into memory and executed  Example: MS-DOS  Memory resident components  Command interface shell  I/O routines, including BIOS  File management system  User program in control Chapter 13 Operating Systems: An Overview 13-11 OS Regains Control  When program is finished control is transferred back to the command interpreter  If the user’s program requests I/O  The user wishes to stop the program execution via a keyboard interrupt  System malfunctions Chapter 13 Operating Systems: An Overview 13-12 Single Job Processing Disadvantages  Lack of security  Programs can overwrite the resident OS  Programs can write directly to I/O devices  System provides minimum memory management and no scheduling  CPU is often idle awaiting the completion of I/O operations Chapter 13 Operating Systems: An Overview 13-13 Chapter 13 Operating Systems: An Overview 13-14 Concurrent Operations  Multitasking (multiprogramming) vs. multiprocessing which implies multiple CPUs  Concurrent processing vs. simultaneous processing Chapter 13 Operating Systems: An Overview 13-15 Achieving Multitasking  While one program is waiting for I/O to take place, another program is using the CPU to execute instructions.  Time-slicing. The CPU may be switched rapidly back and forth between different programs  Dispatching is the process of selecting which program to run at any given instant Chapter 13 Operating Systems: An Overview 13-16 Sharing the CPU during I/O Breaks  I/O represents a large percentage of a typical program’s execution Chapter 13 Operating Systems: An Overview 13-17 Time-sharing the CPU Time slicing Chapter 13 Operating Systems: An Overview 13-18 Services and Facilities           Command processor File management system I/O control system Process control management and interprocess communication Memory management Scheduling system Secondary storage management System protection management Network management, communication support, and communication interfaces System Administration Chapter 13 Operating Systems: An Overview 13-19 User Interface and Command Execution Services  Types of user interfaces  CLI - Command Line Interface  GUI - Graphical User Interface  Menu environment  Shell  User interface and command processor that interacts with the kernel  UNIX: C, Bourne and Korn shells  Command Languages  IBM Mainframes – JCL  MS Windows – BAT files, Windows Scripting Host  UNIX – shell scripts Chapter 13 Operating Systems: An Overview 13-20 File Management  File - logical unit of storage  Basic file management system provides  Directory structures for each I/O device  Tools to copy and move files  Information about each file in the system and the tools to access that information  Security mechanisms to protects files and control access  Additional file management features     Backup, emergency retrieval and recovery File compression Transparent network file access auditing Chapter 13 Operating Systems: An Overview 13-21 I/O Services and Process Control Management  I/O services  Startup configuration  Device drives that implement interrupts and provide other techniques for handling I/O  Plug and play: hot swapping, hot plugging  Process control management  A process is an executing program  A thread is an individually executable part of a process  Interprocess messaging services  Example: a pipe in UNIX or DOS that is a temporary software connection between two programs or commands Chapter 13 Operating Systems: An Overview 13-22 Memory Management  Keeps track of memory     Identifies programs loaded into memory Amount of space each program uses Available remaining space Prevents programs from reading and writing memory outside of their allocated space  Maintains queues of waiting programs  Allocates memory to programs that are next to be loaded  Deallocates a program’s memory space upon program completion Chapter 13 Operating Systems: An Overview 13-23 Scheduling  High-level scheduling  Placed in queue based on level of priority and eventually executed  Dispatching  Actual selection of processes that will be executed at any given time  Preemptive – uses clock interrupts  Non-preemptive – program voluntarily gives up control  Context switching  Transfer control to the process that is being dispatched  Nonpreemptive: program voluntarily gives up control  Preemptive: uses clock interrupt for multitasking  Processing requirements  CPU vs. I/O bound Chapter 13 Operating Systems: An Overview 13-24 Secondary Storage and Security  Secondary storage management  Optimizes completion of I/O tasks for efficient disk usage  Combination of hardware and software  Security and protection services     Protect OS from users Protect users from other users Prevent unauthorized entry to system Prevent unauthorized system use by authorized users Chapter 13 Operating Systems: An Overview 13-25 Network and Communication Services  TCP-IP protocol suite  Locate and connect to other computers  Access files, I/O devices, and programs from remote systems  Support distributed processing  Network Applications  Email, remote login, Web services, streaming multimedia, voice over IP telephony, VPN  Interface between communication software and OS I/O control system that provides network access Chapter 13 Operating Systems: An Overview 13-26 System Administration Support  System configuration and setting group configuration policies  Adding and deleting users  Modifying user privileges  System security  Files systems management Chapter 13 Operating Systems: An Overview  Network administration  Backups  Software installations and upgrades  OS installations (system generation), patches, and upgrades  System tuning and optimization 13-27 Monolithic Kernel  Drawback: stability and integrity  Examples:  UNIX  Windows NT Chapter 13 Operating Systems: An Overview 13-28 Hierarchical  Requests pass through intermediate layers  Examples  Multics  Data General Chapter 13 Operating Systems: An Overview 13-29 Microkernel  Minimum essential functionality  Client-server system on same system  Clients request services from microkernel which passes message onto appropriate server Chapter 13 Operating Systems: An Overview 13-30 Mach OS Kernel  Microkernel implementation  Includes      Message passing Interrupt processing Virtual memory management Scheduling Basic set of I/O drivers  Macintosh OS X, IBM AIX on RS/6000 Chapter 13 Operating Systems: An Overview 13-31 Types of Operating Systems     Single user, single tasking Single user, multitasking Multi-user, multitasking Distributed systems  Processing power distributed among computers in a cluster or network  Network servers  Real-time systems  Embedded systems Chapter 13 Operating Systems: An Overview 13-32 Bootstrapping  Execution begins with bootstrap loader (mini-loader, IPL) stored in ROM  Looks for OS program in a fixed location  Loads OS into RAM  Transfers control to starting location of OS  Loader program in OS used to load and execute user programs Chapter 13 Operating Systems: An Overview 13-33 Bootstrapping  Cold vs. warm boot (does not retest the system) Chapter 13 Operating Systems: An Overview 13-34
 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
                                             
                                             
                                             
                                            ![[Lecture 1, part 3] Kernel interaction with the hardware: Interrupt](http://s1.studyres.com/store/data/014183875_1-7af0f6b03bedcfbf8972c6054b446a98-150x150.png) 
                                             
                                             
                                             
                                             
                                             
                                             
                                            