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3D Topography in Virtual Environments • TUDelft Computer Graphics & CAD/CAM group • VRLab at TUDelft • My PhD work, in progress: “Architectures and Techniques for 3D Interaction in Virtual Environments” March 7, 2007 1 Computer Graphics & CAD/CAM group • • • • Rendering CAD/CAM Serious Gaming Data Visualisation • Medical Visualisation • Visualisation and VR March 7, 2007 2 Scientific Visualisation in VR Molecular Dynamics, Atmospheric Processes Large, time-varying datasets Interactive 3D exploration, simulation steering March 7, 2007 3 VR Interaction and Hybrid Interfaces Two-handed 2D/3D Hybrid interfaces Application-specific Multi-User collaboration March 7, 2007 4 VR for Surveillance Integrating Surveillance Video in 3D models • Avoid information overload for operators • Enhance Navigation support (fly-through, following) March 7, 2007 5 VR soft-, hardware prototyping Making VR development more accessible • Shifts development to higher-level programming • Integrate in scientific/engineering workflow • Design/Development of novel interaction techniques March 7, 2007 6 3D Topography in Virtual Environments • Planar display (and others) • Interactive VR for 3D Topography • 3D Navigation • Visualisation & Exploration • Annotation & Measurements • Data Processing, Rendering • TENs • Database connectivity, paging • (Level-Of-Detail) • (point clouds) March 7, 2007 7