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Contact Information       Office: 225 Neville Hall Office Hours: Monday and Wednesday 12:00-1:00 E-Main: dickens@umcs.maine.edu Phone: 581-3967 Textbook: Tanenbaum, Modern Operating Systems (2nd edition) URL: http://umcs.maine.edu/~dickens/COS431/COS431.html Chapter 1 Introduction 1.1 What is an operating system 1.2 History of operating systems 1.3 The operating system zoo 1.4 Computer hardware review 1.5 Operating system concepts 1.6 System calls 1.7 Operating system structure Introduction  A computer system consists of  hardware  system programs  application programs System Components  Hardware:  Physical Devices:    Memory, CPU, I/O devices…. Microarchitecture: Executes machine-level instructions. Hardware or firmware. Machine language: Hardware and instructions visible to an assembly language program. Introduction  Operating System:  Hides complexity of hardware and provides simplified set of instructions. Introduction  System programs:   Generally execute in user mode. Command interpreter (shell), compilers, editors, ….. So What is an Operating System?  It is an extended machine  Hides the messy details which must be performed  Presents user with a virtual machine, easier to use   Don’t want to program I/O devices, handle interrupts, etc. It is a resource manager (and scheduler)  Each program gets time with the resource   E.g., CPU, I/O devices, memory Each program gets space on the resource  E.g., Disk space. History of Operating Systems  First generation 1945 - 1955    vacuum tubes, plug boards Scheduling algorithm was a signup sheet. Second generation 1955 – 1965   Operator loading in programs from card deck one at a time. Led to batch systems Early batch system     bring cards to 1401 read cards to tape put tape on 7094 which does computing put tape on 1401 which prints output History of Operating Systems (3)  Structure of a typical FMS job – 2nd generation Early Operating Systems   Automatic job sequencing – automatically transfers control from one job to another. First rudimentary operating system. Resident monitor    initial control in monitor control transfers to job when job completes control transfers pack to monitor Memory Layout for a Simple Batch System  Third generation 1965 – 1980  Machines were very expensive and CPU frequently idle. Led to multiprogramming.  Multiprogramming system  three jobs in memory – 3rd generation Multiprogramming Batch Systems Solution: Multiplex CPU between multiple jobs. OS Features Needed for Multiprogramming      Use of disk space to hold jobs not in system. Job scheduling: Choose jobs to bring into memory. Memory management – the system must allocate the memory to several jobs. CPU scheduling – the system must choose among several jobs ready to run. Allocation of devices. Time-Sharing Systems–Interactive Computing      The CPU is multiplexed among several jobs that are kept in memory and on disk (the CPU is allocated to a job only if the job is in memory). A job swapped in and out of memory to the disk. On-line communication between the user and the system is provided; when the operating system finishes the execution of one command, it seeks the next “control statement” from the user’s keyboard.  i.e., the shell Goal is to give the illusion that each user has own machines. Response time is a priority. Computer Hardware Review Monitor Bus  Components of a simple personal computer  Special registers:    Program counter. Stack pointer. Process Status Word (PSW). Computer Hardware Review (a) A three-stage pipeline (b) A superscalar CPU   CPU has two modes: user and kernel. Application obtains OS services through a system call.  Traps to operating system and switches to kernel mode.  Typical memory hierarchy  numbers shown are rough approximations Structure of a disk drive One base-limit pair and two base-limit pairs I/O Devices    Manufacturer provides device driver (talks to the device). OS talks to device driver. Three ways to handle I/O operations:    Busy waiting. Interrupt driven Direct Memory Access (DMA) (a) (a) (b) Steps in starting an I/O device and getting interrupt (b) How the CPU is interrupted Structure of a large Pentium system Operating System Concepts  A process tree   A created two child processes, B and C B created three child processes, D, E, and F Operating System Concepts (a) A potential deadlock. (b) an actual deadlock. Operating System Concepts File system for a university department Operating System Concepts  Before mounting,   files on floppy are inaccessible After mounting floppy on b,  files on floppy are part of file hierarchy Operating System Concepts Two processes connected by a pipe Steps in Making a System Call There are 11 steps in making the system call read (fd, buffer, nbytes) Some System Calls For Process Management Some System Calls For File Management
 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
									 
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                             
                                            