
Running time - Jacobs University
... • Worst case: (usually) T(n) = maximum time of algorithm on any input of size n. • Average case: (sometimes) T(n) = expected time of algorithm over all inputs of size n. (Need assumption of statistical distribution of inputs.) • Best case: (never) Does not make much sense, e.g., we can start with so ...
... • Worst case: (usually) T(n) = maximum time of algorithm on any input of size n. • Average case: (sometimes) T(n) = expected time of algorithm over all inputs of size n. (Need assumption of statistical distribution of inputs.) • Best case: (never) Does not make much sense, e.g., we can start with so ...
Lesson1_part2 - WordPress.com
... Power Connector or ATX Power: This is where ATX power is connected to the power supply with 20+4 pins. Primary/Secondary IDE or EIDE: This is where ATA100/133 hard drives and CD and DVD optical drives connect if they are the EIDE type. CMOS Battery: This battery is used to maintain the memory of the ...
... Power Connector or ATX Power: This is where ATX power is connected to the power supply with 20+4 pins. Primary/Secondary IDE or EIDE: This is where ATA100/133 hard drives and CD and DVD optical drives connect if they are the EIDE type. CMOS Battery: This battery is used to maintain the memory of the ...
SANTA CLARA, Calif. -- Companies in Silicon Valley often
... battle helping to shape the evolution of digital entertainment. Nvidia and ATI, the two leading providers of chips that control graphics on personal computers and other gadgets, developed the animated figures to demonstrate the power of the improved technology each company is unveiling this month. T ...
... battle helping to shape the evolution of digital entertainment. Nvidia and ATI, the two leading providers of chips that control graphics on personal computers and other gadgets, developed the animated figures to demonstrate the power of the improved technology each company is unveiling this month. T ...
2D Graphics
... • Computer Graphics: the creation, storage, and manipulation of images and their models • Model: a mathematical representation of an image containing the important properties of an object (location, size, orientation, color, texture, etc.) in data structures • Rendering: Using the properties of t ...
... • Computer Graphics: the creation, storage, and manipulation of images and their models • Model: a mathematical representation of an image containing the important properties of an object (location, size, orientation, color, texture, etc.) in data structures • Rendering: Using the properties of t ...
2D Graphics
... • Computer Graphics: the creation, storage, and manipulation of images and their models • Model: a mathematical representation of an image containing the important properties of an object (location, size, orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the ...
... • Computer Graphics: the creation, storage, and manipulation of images and their models • Model: a mathematical representation of an image containing the important properties of an object (location, size, orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the ...
javax.swing.JPanel
... The entry buttons are similarly built and added to a third panel. Finally, the three panels are added to the west, center and east areas of the frame’s border layout. win.add( leftPanel, BorderLayout.WEST ); win.add( centerPanel, BorderLayout.CENTER ); win.add( rightPanel, BorderLayout.EAST ); ...
... The entry buttons are similarly built and added to a third panel. Finally, the three panels are added to the west, center and east areas of the frame’s border layout. win.add( leftPanel, BorderLayout.WEST ); win.add( centerPanel, BorderLayout.CENTER ); win.add( rightPanel, BorderLayout.EAST ); ...
Teaching Computer Graphics with Java
... Time-based animation Double-buffering Geometry and image morphing ...
... Time-based animation Double-buffering Geometry and image morphing ...
Graphics
... The background is set, the unfilled rectangle are drawn using the default colour (black), the colour is set to myGreen and the filled rectangle and oval drawn, the colour is set back to black and the arc drawn and finally the colour is set to red and the pie drawn. PHY-102 SAP ...
... The background is set, the unfilled rectangle are drawn using the default colour (black), the colour is set to myGreen and the filled rectangle and oval drawn, the colour is set back to black and the arc drawn and finally the colour is set to red and the pie drawn. PHY-102 SAP ...
Image representation
... ◦ This makes touching the screen same as clicking your mouse at the same location on the screen. ◦ This allows the touch screen to work with existing s/w without the need for touch screen specific programming ...
... ◦ This makes touching the screen same as clicking your mouse at the same location on the screen. ◦ This allows the touch screen to work with existing s/w without the need for touch screen specific programming ...
Introduction to Computer Graphics
... Makes sense to put special-purpose hardware close to video (speed, expense) May do various scan conversion algorithms, pix moves, windowing, sometimes rotation of existing primitives Commands such as Text, Move, Line, Polygon... 3D stuff as well - hidden surface removal, shading, texture mapping. Va ...
... Makes sense to put special-purpose hardware close to video (speed, expense) May do various scan conversion algorithms, pix moves, windowing, sometimes rotation of existing primitives Commands such as Text, Move, Line, Polygon... 3D stuff as well - hidden surface removal, shading, texture mapping. Va ...
2. CGVR basics
... Multi-wall (usually 4) provides wide FOV Can see other people Stereo more realistic Missing walls break illusion (Less bright with CRT) ...
... Multi-wall (usually 4) provides wide FOV Can see other people Stereo more realistic Missing walls break illusion (Less bright with CRT) ...
Bond
... The purpose of this lab is to give the student experience building 3-D models of some simple covalent molecules. Students will then predict the shapes of the molecules and use their prior knowledge of bond polarity to predict the polarity of the molecule. INTRODUCTION Covalent Bonds A group of atoms ...
... The purpose of this lab is to give the student experience building 3-D models of some simple covalent molecules. Students will then predict the shapes of the molecules and use their prior knowledge of bond polarity to predict the polarity of the molecule. INTRODUCTION Covalent Bonds A group of atoms ...
Molecular graphics

Molecular graphics (MG) is the discipline and philosophy of studying molecules and their properties through graphical representation. IUPAC limits the definition to representations on a ""graphical display device"". Ever since Dalton's atoms and Kekulé's benzene, there has been a rich history of hand-drawn atoms and molecules, and these representations have had an important influence on modern molecular graphics. This article concentrates on the use of computers to create molecular graphics. Note, however, that many molecular graphics programs and systems have close coupling between the graphics and editing commands or calculations such as in molecular modelling.