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Video Understanding for Activity Monitoring
Video Understanding for Activity Monitoring

Machine Learning Changing the Economics of Business, Industry
Machine Learning Changing the Economics of Business, Industry

... develop expert systems for machining and parts fabrication. The US Department of Defense developed some expert systems for flight simulation and intelligent cockpits to help pilots cope with very complex systems. While a few of these early efforts were somewhat successful, most failed to produce a t ...
The role of the medial frontal cortex in the
The role of the medial frontal cortex in the

42 PERCENT
42 PERCENT

The differences between Sentiment Analysis and Artificial
The differences between Sentiment Analysis and Artificial

... responses, for example a hotel can have a convenient location, but mediocre food. This problem involves several sub-problems, e.g., identifying relevant entities, extracting their features/aspects, and determining whether an opinion expressed on each feature/aspect is positive, negative or neutral. ...
`The brain is just a computer made of meat`
`The brain is just a computer made of meat`

The role of the medial frontal cortex in the maintenance of emotional
The role of the medial frontal cortex in the maintenance of emotional

A unifying view of the basis of social cognition
A unifying view of the basis of social cognition

... these separate elements produces the neural input to a central conceptual system that will interpret and assign meaning to the visual representation (e.g. see Fodor [1,2]). In recent years, a different proposal has been advanced on how others’ actions can be understood. This proposal is mostly based ...
Social robots
Social robots

pdf file
pdf file

An investigation on local wrinkle-based extractor of age estimation
An investigation on local wrinkle-based extractor of age estimation

Artificial Emotion Simulation Techniques for Intelligent Virtual
Artificial Emotion Simulation Techniques for Intelligent Virtual

... environment and respond to relevant changes in the environment, reason about the selection and application of operators and actions and be able to pursue and accomplish goals. This type of agent has applications in various fields, including character behavior in virtual environments, as used in elea ...
Donwload Article in PDF - Journal of Educational Technology
Donwload Article in PDF - Journal of Educational Technology

... Competency might influence confidence and thereby dispose a student toward specific emotions like frustration if the instruction presented is not in line with their competency level. Therefore, an enhanced student model within an ITS that includes affect along with passive, real-time sensory inputs ...
Emotion Dysregulation
Emotion Dysregulation

4-up pdf - Computer Sciences User Pages
4-up pdf - Computer Sciences User Pages

... change but the agent does •  Time is an important factor in dynamic environments since perceptions can become ...
Human action recognition oriented to humanoid - CEUR
Human action recognition oriented to humanoid - CEUR

... application such as biometrics, animation and interactive environments, video analysis and surveillance. The identification process can be divided into three stages: feature extraction, feature representation and action classification [10]. Two different approaches characterize features extraction: ...
Study of Nature Inspired Computing
Study of Nature Inspired Computing

... evolutionary computation. More recent computational systems abstracted from natural processes include swarm intelligence, artificial immune systems, membrane computing, and amorphous computing. In fact, all major methods and algorithms are nature-inspired metaheuristic algorithms [11] including cell ...
Speech Recognition Using Hidden Markov Model
Speech Recognition Using Hidden Markov Model

... Diagram and Representation of HMM -Three Probability Densities -Least important -Most important ...
50 Emotional States and Feelings
50 Emotional States and Feelings

... knees, and sweaty palms. James wrote: “We feel sorry because we cry, angry because we strike, afraid because we tremble and not that we cry, strike or tremble because we are sorry, angry or fearful as the case may be.” According to this view, emotions are cognitive responses to information from the ...
sv-lncs - ISIS2013
sv-lncs - ISIS2013

... of the user’s activities, location or environment. There were many studies about recognizing these contexts using various sensory resources. To recognize human activity, many of them used an accelerometer, which shows good accuracy to recognize the user’s activities of movements, but they did not re ...
Lecture 1 - Intro an..
Lecture 1 - Intro an..

Artificial Psychology: The Psychology of AI
Artificial Psychology: The Psychology of AI

... hands shaking, probably not a time to work out a calculus problem, for most of us anyway. Often times, emotional states also influence our perception. Take depression for example. It is not likely that a clinically depressed person will simply find the positives of a given situation. There is likely ...
What Are Emotional States, and Why Do We
What Are Emotional States, and Why Do We

slides
slides

... Dialogue Agent is trained on conversation sets Each conversation set is one “context unit” (CU) Agent database contains many CUs But not all of them have to be processed at all times  Some of them could be deactivated when not needed (forgetting) and reactivated again when needed (recalling) ...
Humanoid - Montana State University
Humanoid - Montana State University

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Affective computing

Affective Computing is also the title of a textbook on the subject by Rosalind Picard.Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While the origins of the field may be traced as far back as to early philosophical enquiries into emotion, the more modern branch of computer science originated with Rosalind Picard's 1995 paper on affective computing. A motivation for the research is the ability to simulate empathy. The machine should interpret the emotional state of humans and adapt its behaviour to them, giving an appropriate response for those emotions.
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